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Orbislude

In development

Describe a game.
Play it in your browser.

Write a sentence and get a 3D game you can play straight away — then change it, by hand or by asking. No code, no downloads, nothing to install.

In development. The demo runs the real system — not a video, not a mockup.


How it works

  1. Describe it

    Three keys and a locked door in a dark crypt. That is the whole input.

  2. Play it

    A playable game appears straight away. Nothing to compile, nothing to install.

  3. Change one thing

    Make it darker. Add two enemies. Every edit previews before it applies, and you can undo it.

  4. Send the link

    Publish it and whoever opens the link plays it in their browser, with no account and nothing to install.


What we are building

Behaviour is data, never code

Nothing we generate is executed as code — not in your browser, not on our servers. Game logic is a declarative format read by a runtime we wrote and reviewed by hand.

Safe by default

Our audience includes teenagers. The safe configuration is the default configuration, everywhere. Projects start private, and moderation is not a later phase.

The same sentence gives the same game

Nothing is random while you play. A sentence, a seed and a version decide a game completely, so the link you send builds exactly the game you saw.